If you have any questions, let me know below. My plan is to turn this into a mini-series with shorter videos for each step, stay tuned for that.
![daz models import to modoi daz models import to modoi](https://learnmmd.com/wp-content/uploads/2016/09/99d_EditMode.jpg)
import skirt OBJ, pick the 1st frame of the sequence.After You exported Dawn to Zbrush via GoZ and created your clothing with beautiful polygroups, sometimes couple sometimes a lot you are not in a mood to make them again after importing back to DS as sometimes it is very difficult task if you use panel loop. 9) HIDE EVERYTHING ON SCENE EXCEPT GENESIS 2 TO PREVENT ERROR WHILE IMPORT WITH Morph Loader Pro(Make sure that only the genesis 2 model is exported - you can check it by importing obj file to blender) 10) EXPORT AS '. match settings for both (single object, thin, welded) It will not working via GoZ as GoZ does not import all model information.park playhead on first frame of animation.load first frame of animation as Morph Target.import A-Posed character into Marvelous Designer.for Genesis 8: use Agent Unawares Pose Converter.import into DAZ Studio (pick NOT Animation).These are the notes I’ve taken during the above live stream, they should get you started. I may flesh this out with screenshots and further explanations at some point.
![daz models import to modoi daz models import to modoi](https://bw-1651cf0d2f737d7adeab84d339dbabd3-bcs.s3.amazonaws.com/products/product_107544/Full107544_b26f91e6de630e052d3ed82c79e11c83.jpg)
Web interfaces and file formats have a tendency to change, so by the time you try it may no longer work. There are so many steps to this process, but the steps below do work as of January 2021. The imported file will be imported including all textures. This will give us both the rendered character and the garment. You can import animated DAZ avatars using the FBX file format.
![daz models import to modoi daz models import to modoi](https://cdnb.artstation.com/p/assets/images/images/010/609/193/large/one-pixel-brush-apocalypse-characters-5.jpg)
In this article I’ll explain how apply a Mixamo animation to a Genesis 8 (or 3) character, then export the animation to Marvelous Designer, animate a garment and bring it back into DAZ Studio for rendering.